張勤振老師的著作&計畫

張勤振 教授

期刊論文

  • Tan, Charlie Irawan;Chen, Chang-Min;Tai, Wen-Kai;Chang, Chin-Chen, “PATH PLANNING FOR RACING GAMES,” INTERNATIONAL JOURNAL ON ARTIFICIAL INTELLIGENCE TOOLS Volume: 19 Issue: 5, pp. 679-702, 2010.
  • Chang, CC; Lin, CY, “Texture Tiling on 3D Models Using Automatic Polycube-maps and Wang Tiles,” JOURNAL OF INFORMATION SCIENCE AND ENGINEERING 26 (1), pp. 291-305, 2010.
  • Hsieh, Hsien-His;Chang, Chin-Chen;Tai, Wen-Kai;Shen, Han- Wei, “Novel Geometrical Voxelization Approach with Application to Streamlines,” JOURNAL OF COMPUTER SCIENCE AND TECHNOLOGY Volume: 25 Issue: 5 , pp. 895-904, 2010.
  • Hsieh, HH; Tai, WK; Chang, CC, “GPU-based Collision Detection and Response for Particles on 3D Models,” JOURNAL OF INFORMATION SCIENCE AND ENGINEERING Volume: 26 Issue: 5 , pp. 1619-1635, 2010.
  • Tu SC, Tai WK, Isenburg M , Chang CC, “An improved data hiding approach for polygon meshes,” VISUAL COMPUTER Volume: 26 Issue: 9, pp. 1177-1181, 2010.
  • Chin-Chen Chang*, Yen-Ting Kuo and Wen-Kai Tai, “Genetic-based approach for synthesizing texture,” International Journal on Artificial Intelligence Tools, vol. 17, issue. 4, pp. 731-743, 2008. (SCI)
  • Yu-Ting Tsai, Chin-Chen Chang*, Qing-Zhen Jiang, Shr-Ching Weng, “Importance sampling of products from illumination and BRDF using spherical radial basis functions,” The Visual Computer, vol. 24, no. 7-9, pp. 817-826, 2008. (SCI)
  • Chin-Chen Chang*, Cheng-Yi Liu and Wen-Kai Tai, “Feature alignment approach for hand posture recognition based on curvature scale space,” Neurocomputing, vol. 71, issue. 10-12, pp. 1947-1953, 2008. (SCI)
  • Chin-Chen Chang*, Chin-Chuan Han, Chen-Chang Lien, Ying-Nong Chen and Yung-Chin Lin, “Human behavior classification from MPEG compressed videos,” Optical Engineering, vol. 47, no. 2, pp. 027203-1-027203-11, 2008. (SCI)
  • Ya-Lun Zeng, Charlie Irawan Tan, Wen-Kai Tai, Mau-Tsuen Yang, Cheng-Chin Chiang and Chin-Chen Chang, “A momentum-based deformation system for granular material,” Computer Animation and Virtual Worlds, vol. 18, iss. 4-5, pp. 289-300, 2007. (SCI)
  • Chin-Chen Chang*, “Feature-preserving algorithm for gesture recognition,” Optical Engineering, vol. 46, no. 3, pp. 037201-1-037201-8, 2007. (SCI)
  • Chin-Chen Chang*, “Adaptive multiple sets of CSS features for hand posture recognition,” Neurocomputing, vol. 69, issue. 16-18, pp. 2017-2025, 2006. (SCI)
  • Chin-Chen Chang*, Jiann-Jone Chen, Wen-Kai Tai and Chin-Chuan Han, “New approach for static gesture recognition,” Journal of Information Science and Engineering, vol. 22, no. 5, pp. 1047-1057, 2006. (SCI)
  • Ming-Gung Wen, Chin-Chuan Han, Chin-Chen Chang and Cheng-Hsiang Liu, “Human gait classification using motion information,” Journal of Information Technology and Applications, vol.1, no. 1, pp. 1-8, 2006.
  • Chi Chu and Chin-Chen Chang*, “Asymmetric 2+1 pass stereo matching algorithm for real images,” Optical Engineering, vol. 45, no. 5, pp. 057004-1-057004-8, 2006. (SCI)
  • Hung-Xin Zhao, Chin-Chen Chang*, Chung-Mou Pengwu and Yea-Shuan Huang, “A vision-based interactive game system,” CCL Technical Journal, vol. 108, pp. 97-103, 2004. (in Chinese)

研討會論文

  • Chin-Chen Chang, Chia-Wen Chang, Der-Lor Way, Zen-Chung Shih, “3D texture synthesis based on color and texture features,” International Workshop on Advanced Image Technology 2011, Jakarta, Indonesia, 2011.
  • Chu-Sui Lin, Chin-Chen Chang, Zen-Chung Shih, “Solid texture synthesis from a 2D texture,” in CD Proceedings of Computer Graphics Workshop 2009 (CGW2009),Taipei, Taiwan (ROC), 2009.
  • Ya-Lin Su, Chin-Chen Chang, Zen-Chung Shih, “A 3D texture synthesis approach,” in Proceedings of International Workshop on Advanced Image Technology 2009 (IWAIT 2009), Seoul, Korea, 2009.
  • Ya-Lin Su, Chin-Chen Chang, Zen-Chung Shih, “Solid texture synthesis with vector field control,” in CD Proceedings of Computer Graphics Workshop 2008 (CGW2008), Chiayi, Taiwan (ROC), 2008.
  • Chun-Min Lin, Chun-Yen Huang, Wen-Kai Tai, and Chin-Chen Chang, “An implementation of multi-bounce refractions for multi-layered structures,” in CD Proceedings of the International Workshop on Advanced Image Technology 2008 (IWAIT 2008), Hsinchu, Taiwan (ROC), 2008.
  • Chin-Chen Chang, Yen-Ting Kuo, Yun-Wen Wang, and Wen-Kai Tai, “Texture synthesis using genetic algorithms,” in CD Proceedings of the International Workshop on Advanced Image Technology 2008 (IWAIT 2008), Hsinchu, Taiwan (ROC), 2008.
  • Chin-Chen Chang, Chin-Chuan Han, Chen-Chang Lien and Yung-Chin Lin, “Novel approach for gait classification in compressed domains,” in CD Proceedings of the International Workshop on Advanced Image Technology 2007 (IWAIT 2007), Bangkok, Thailand, 2007.
  • Yen-Ting Kuo and Chin-Chen Chang, “Texture synthesis using genetic algorithms,” in CD Proceedings of Computer Graphics Workshop 2006 (CGW2006), Taiwan (ROC), 2006.
  • Qi Zhu, Chin-Chen Chang, Wen-Kai Tai and Chen-Duo Liu, “Edge-based dynamic programming for stereo matching,” in Proceedings of the International Workshop on Advanced Image Technology 2006 (IWAIT 2006), Okinawa, Japan, 2006.
  • Yueh-Yi Lai, Wen-Kai Tai, Chen-Duo Liu and Chin-Chen Chang, “Natural texture transition for feature-based synthesis,” in Proceedings of the International Workshop on Advanced Image Technology 2006 (IWAIT 2006), Okinawa, Japan, 2006.
  • Yueh-Yi Lai, Wen-Kai Tai, Chin-Chen Chang and Chen-Duo Liu, “Synthesizing transition textures on succession patterns,” in Proceedings of the 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia (GRAPHITE 2005), Dunedin, New Zealand, 2005.
  • Chin-Chuan Han, Ming-Gang Wen, Chin-Chen Chang and Li-Tan Huang, “The monitoring in large spaces using a dual-camera module,” in CD Proceedings of the 2005 18th IPPR Conference on Computer Vision, Graphics, and Image Processing(CVGIP2004), Taipei, Taiwan (ROC), 2005.
  • Chin-Chen Chang, “Adaptive hand pose recognition approach,” in Proceedings of the International Workshop on Advanced Image Technology 2005 (IWAIT 2005), pp. 241-244, Jeju Island, Korea, 2005.
  • Chin-Chen Chang, Yea-Shuan Huang and Wen-Kai Tai, “Human identification system using gait based on moments and hidden Markov models,” in Proceedings of the International Workshop on Advanced Image Technology 2005 (IWAIT 2005), pp. 225-228, Jeju Island, Korea, 2005.
  • Min-Yu Chiang, Jun-Yan Huang, Wen-Kai Tai, Cheng-Duo Liu and Chin-Chen Chang, “Terrain synthesis: an interactive approach,” in Proceedings of the International Workshop on Advanced Image Technology 2005 (IWAIT 2005), pp. 533-538, Jeju Island, Korea, 2005.
  • Chin-Chen Chang, Hung-Xin Zhao, Chung-Mou Pengwu, and Yea-Shuan Huang, “Action recognition for vision-based dancing machine,” in CD Proceedings of the 2004 17th IPPR Conference on Computer Vision, Graphics, and Image Processing(CVGIP2004), Hualien, Taiwan (ROC), 2004.
  • Yi-Wei Ho, Qi Zhu, Chin-Chen Chang and Zen-Chung Shih, “Asymmetric 2+1 pass edge-based stereo matching for real images,” in CD Proceedings of Computer Graphics Workshop 2004 (CGW2004), Hsinchu, Taiwan (ROC), 2004.
  • Chin-Chen Chang and Zen-Chung Shih, “Novel hierarchical approach for radiosity,” in CD Proceedings of 2004 IEEE International Conference on Multimedia & Expo (ICME’2004), Taipei, Taiwan (ROC), 2004.
  • Chin-Chen Chang and Chung-Mou PengWu, “Gesture recognition approach for sign language using curvature scale space and hidden Markov model,” in CD Proceedings of 2004 IEEE International Conference on Multimedia & Expo (ICME’2004), Taipei, Taiwan (ROC), 2004.
  • Hung-Xin Zhao, Chin-Chen Chang, Chung-Mou Pengwu and Yea-Shuan Huang, “Vision-based interactive game system,” in Proceedings of 2004 Yageo Art and Technology Conference, Taipei, Taiwan, 2004.